Despite my annoyance at the way that #GamerGate has successfully bamboozled some journalists to claim, without a shred of evidence, that some or even most(hahahahahaha) people involved in #GamerGate mean well, by and large, most media attention on #GamerGate has correctly focused on the movement’s main purpose—drilling women who criticize sexism out of gaming—and has only included the “well-meaning people” thing as an ass-covering gambit, just in case such a thing does ever pop up, even though there is no real evidence of such an animal existing within #GamerGate. (One of the examples being heralded by #GamerGaters of a “good” guy who is supposedly “against” bullying turns out to be a major bully who writes tweets that cross the line from mere rape apology to promoting sexual abuse.) The reason for this, as Jesse Singal notes, is that they are so quick to lie and dissemble that the only coherent theme that you can even get out of it all is the very steady and obvious hatred of women. Heaven help us if they ever figure out how to lie coherently, which could very well lead to bullying journalists into trying to report “both sides” of the story, the true side and the lie side. But until then, the coverage has been more or less accurate in covering the movement as a misogynist one.

Because no one is really fooled and we all understand that #GamerGate is a misogynist harassment campaign, it’s reasonable to believe that the gaming companies might want to put some sunshine between themselves and #GamerGate. And yet, as the New York Times discovered, that isn’t really happening: [Read more] – Michael’s Blog